Why empathy is the next big thing in video games

A look at the emergence of "empathy video games" -- a trend toward simulating experiences constrained by rules and where you are not empowered.
A still from This War of Mine (11 bit studios)

A look at the emergence of "empathy games" -- video games that simulate an experience that is constrained by rules, where you are not empowered, and that therefore lead to empathy. A recent example is RIOT, a video game that simulates riots that have actually happened in places such as Egypt and Italy. Or, Spirits of Spring, where you play a young Cree boy who is bullied.

Author and game designer Ian Bogost with a look at what's driving the trend, and where he sees the role of empathy in gaming experiences. 


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