WATCH — Cyberpunk 2077, Anthem and other video game fails

Elijah Sandiford
Story by Elijah Sandiford • CBC Kids News • Published 2021-02-19 15:47

The hype doesn’t always match reality, says expert

Picture this: You’re super-hyped for the release of a game that’s taken years to develop.

You’ve saved up your money to buy it and you’re ready to get your game on.

You boot up your console or PC only to discover that the game you dreamed of is a flop.

Yikes.

For some gamers, this scenario is a reality.

Recently, games like Anthem and Cyberpunk 2077 have been in the news, not for their cutting-edge design, storytelling and graphics, but for all the wrong reasons — bugs, crashes and rushed plans.

This has led some angry gaming fans to demand answers and refunds.

So, what are some of the biggest gaming fails and why do they happen?

Tune in to the video to hear about:

Cyberpunk 2077 refunded

Some have said Cyberpunk 2077, which is a role-playing game set in a futuristic city, was doomed to fail from the moment it was released in December 2020.

“The expectation and the hype was so high that the game was always going to struggle to meet those,” said Rachel Weber, the managing editor of GamesRadar.com. 

“And then when it came out, it did even worse than that.”

A tweet from daily dose that reads, Cyberpunk has been removed from the PSN store and they are offering refunds. What a disaster.

Despite selling close to 13 million copies, many gamers demanded refunds because the game was non-functional.

This outcry from disappointed fans resulted in Sony and Microsoft offering full refunds to anyone who purchased the game from their online stores.

An official tweet from PlayStation twitter saying they are refunding the game. A side by side photo of a refund that was given.

Lawsuits pending and hackers trending

Just when you thought it couldn’t get any worse, two lawsuits have been filed against the development studio, CD Projekt Red, for misleading fans and buyers of Cyberpunk 2077.

The lawsuit was filed on behalf of investors in the game who are upset at how the game “was virtually unplayable on the current-generation Xbox or PlayStation systems due to an enormous number of bugs,” according to the lawsuit paperwork.

But the trouble wasn’t over.

On Feb.11, CD Projekt Red told a gaming news website called The Verge that they were hacked and had “certain data” stolen and ransomed against them.

An example of one players’ in-game footage from Cyberpunk 2077. (Image credit: CD Projekt Red)

The stolen files include source codes and information about Cyberpunk 2077.

The hackers attempted to get money out of the game studio in exchange for a return of the data.

CD Projekt Red said in a post on Twitter that it would not give in to demands or talk to the hackers, even if it meant online leaks or more stolen information.

A long statement from CD Projekt Red saying that they will not listen to or give into hackers.

(Image credit: cdprojektred/Twitter)

From flop to back on top

Turns out, failing doesn’t have to be forever.

According to Weber, No Man’s Sky, a space exploration game that flopped in 2016,  was re-released in 2018 with patches and fixes.

And the new version finally delivered on the dreamy space visuals and missions fans were promised.

Weber said she hopes the same will happen with Cyberpunk 2077, and that a little more time and polish could make for a great game.

A recent image of No Man’s Sky shows improved graphics and playability. (Image credit: Hello Games)

“Now [No Man’s Sky] is this beautiful, huge, amazing experience, pretty much what it should have been in 2016,” Weber said.

“And they've actually won back a lot of respect from the fans and they have a really great community now,” she said.

How do game studios avoid big fails?

Quote from Rachel Weber on how to avoid gaming fails, Let players have an early play of the game, put out a beta, let them test it and give you feedback.  I think sort of transparency and being honest, if a project is changing or it isn't going to quite deliver what you first hoped.


TOP IMAGE CREDIT: CD Projekt Red, design by Philip Street/CBC

 

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About the Contributor

Elijah Sandiford
Elijah Sandiford
CBC Kids News Contributor
You might know him as Agent Ocean on PBS’s Odd Squad or Prince Francisco in the Bruno and Boots series “This Can’t Be Happening at MacDonald Hall.” Fifteen-year-old Elijah Sandiford also has a huge passion for pop-culture, sports and content creation. After losing his father at a young age, he decided to make the most of life. His message for Canadian kids, “Dream bigger, dream brighter no matter your circumstance. The hard work you put in will take you on an exciting journey.”

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