E3: Sony puts focus on software
- July 11, 2007 6:10 PM |
- By Ian Johnson
by Erin Bell, special to CBCNews.ca
Sony's approach to its E3 press conference was the most straightforward of the "Big 3" console makers. It emphasized the software line-ups of its four active development platforms: PlayStation 2, PlayStation 3, PlayStation Portable and PlayStation Network.
SCEA President and CEO Jack Tretton demonstrated the PlayStation Home, the PlayStation 3's Second Life-like virtual world that serves as a combined game lobby and social networking experience where avatars can interact with each other. He unveiled the new Home Square, and the ability of the Home to let users design a customized avatar, create in-game possessions and real estate, interact with other avatars, and even upload photos and videos to the environment.
Tretton re-stated Monday's announcement that Sony was introducing a new 80-gigabyte PlayStation 3 in August and dropping the price of the 60GB model. (The 80GB version, which includes a copy of MotorStorm, will retail for $659 CDN, while the 60GB model drops to $549.)
Most remarkably, the seven-year-old PlayStation 2 still figures in Sony's 2007 strategy. Sony plans to deliver 160 new PS2 games in North America in 2007 to satisfy the console's 188 million user install base worldwide – obviously hoping at the same time that a significant number of these users will migrate to the PlayStation 3.
Sony stressed its exclusive titles for PlayStation 3, and partnerships designed to take advantage of the console's powerful hardware and Blu-ray disc support, such as Unreal Tournament 3, Haze, Ratchet & Clank Future: Tools of Destruction, and a partnership with NCSoft to develop massively-multiplayer online games for the PlayStation Network.
Metal Gear Solid creator Hideo Kojima unveiled the PS3 exclusive stealth/action game Metal Gear Solid 4, and also announced that it would be the last game in the series. "I've been creating this Metal Gear franchise over many platforms and eras, but this Metal Gear Solid 4 will be the grand finale to the series" said Kojima through a translator. "The story of Snake will end ... all the story plot, the lines, the characters, and all the mysteries of the Metal Gear saga will be revealed."
On the handheld front, president and group CEO of SCE, Kaz Hirai, unveiled a new PlayStation Portable design that is 33 per cent lighter and 19 per cent slimmer. It has a more efficient power system, faster load times for games, and the ability to output high quality video, photos and games to a television screen. Sony also unveiled two new PSP colours: ice silver and a Star Wars Battlefront special edition white PSP with black Darth Vader decal on the back.

Photo: SCEA president and CEO Jack Tretton and special guest Chewbacca show the new special edition Star Wars Battlefront PSP (white with black Darth Vader decal on the back).
Sony's goal is to ship 9 million PSPs by the end of the year. The majority of the games shown, which included SOCOM Navy Seals: Tactical Strike, God of War: Chains of Olympus, and Silent Hill Origins, were 3D. Several notable 2D departures were Patapon, which looked like a mixture of Loco Roco and Lemmings, the 2D platformer Catslevania: The Draxula X chronicles, and Final Fantasy Tactics: The War of the Lions.
Five games were showcased for the PlayStation Network, the download portal that allows PlayStation 3 owners to purchase and download games directly to the PS3. The standout was a game called Echochrome, a simplistic black-and-white game where the goal is to simply rotate the environment to help a stick figure walk from one side to the other while interacting with objects like stairs, holes and walls.
Erin Bell is a Toronto-based freelance video game and technology journalist, and is reporting on her fourth E3.
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Comments (18)
Playstation Home sounds very interesting. Looking forward to seeing more about that. Of course, Metal Gear Solid 4 is what I'm looking forward to the most. Haven't been disappointed by an MGS game yet. Hmmm, a new PSP? Maybe I'll finally get around to getting one. Also, I think it's amazing that Sony still cranks out PS2 games/consoles! I guess its hard to ignore the 180+ million user base.
I'm wondering what a PSP game will look like when shown on a TV. I think it wouldn't look so good, considering the resolution differences.
Yeah, I was thinking the same thing Garet. It'll probably work a little better for displaying photos, but games and video? Hmm, probably not. Faster load times are a plus, I heard the load times on the current models are quite loooong.
I used to have arguments with my good friend Chris about the loading times on his Tales of the Abyss vs. my Tales of Symphonia. Symphonia saves are almost instant on the GC, whereas it took my friend almost five minutes to save his game on the PS2 (don't even start on FF12's saving time).
If the loading times could somehow be cut without losing performance value, as Sony and XBox put a lot into their graphics and whatnot, I think it'd be a good step.
I only have a couple PSP games, but yes, the load times are long. Very long.
Still waiting for GTA Vice City Stories to load on my PSP... I think I'll go walk a dog a few thousand times.. or read a massive book
You could walk my dog too, Monkey! You've got the time! Or count the dots on the ceiling!
Sure, I'll go pick it up right away!
Oh and there's 2,325 dots on only one of my squares on my ceiling... multiply that by lots to find the total, hehehe
In the meantime, I'm off to play Animal Crossing. I haven't played in a year and I need to pick all of the weeds. ALL of the weeds.
Now where are all those nukes they stockpiled for Raccoon City so that we can use it on Carolyn's weeds? WHERE I ASK YOU?!?!?!
Maybe they moved them to Silent Hill? I heard it's nice this time of year... in regards to nuke storage. Poor Carolyn.
Where or where will she find proper weed killing applications?
I guess sheep to the rescue!
*laughing* You guys are ridiculous. I love how far off topic we've been getting. LEt's so... slow loading times...
YOU KNOW.... Sim Ant for the SNES had the SLOWEST most RIDICULOUSLY long saving time of all time! It took ten minutes!!
It keeps everyone on their toes I guess...
Wait long wait times? Hmm let's see.. long wait times...
Ah here's one, I'll get my tax refund before my PSP loads, and I've been waiting for it for the past 4 months.
My SNES doesn't even load my games anymore... I get SMB3 working... but then everything turns into massive semi-pixelated squares, lol
Ack! That means then inside of your system, or the games or both, is really dusty! DO NOT BLOW IN IT TO FIX IT! Moisture in your breath from blowing the dust out actually corrodes the internal mechanisms of the games and such!
Take it into a game store and have them clean it for you. You'd be amazed! :D
Ummm too late, i bet if i busted one of the catridges open.. say Back to the Future, there will be a lake of spit thats been aged over 13 yrs..
Ah yes... BthF... the game where you skateboard endlessly while people try to kill you for some reason.
Yeah, WTH is wrong with them? And why are the birds flying so damn low?
Don't get me started on that bartending thing.. I don't know if they're mad because I'm throwing drinks at them or just because I'm taking too long getting their drinks ready.. Any way you look at it, I'm pretty sure they're Beer has turned into a Glass Cocktail!
And an apology goes to all the mover's whose windows I've broken whilst playing that game.