Gamers on this planet are currently spending more than three billion hours per week playing. That's more than 500 million people in all parts of the globe, and many of them spend every spare moment possible in these virtual realms.
It's a pursuit that is often dismissed as an escapist waste of time. But Jane McGonigal says we should consider shifting the way we view game culture, because those hours and that brain power are precious resources we can apply to solving real world problems. Jane is a world-renowned game designer and the author of Reality is Broken: Why Games Make Us Better and how They Can Change the World.
Can Jane's proposal work? This is Nora's full, uncut conversation with Jane about her idea. Listen below or download the MP3 [runs 20:49]. A shorter version of this interview will air on the 137th episode of Spark.
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