Full Interview: Dan Hon on the Grim, Dark Future of Games

We’re hearing more about the development of the “game layer” on top of the real world. Seth Priebatsch of SCVNGR recently talked to Nora about the need to build the game layer consciously. The potential to influence human behaviour via game mechanics is enormous.

Dan Hon has another request: keep gaming fun. Dan is a senior member of Wieden + Kennedy’s creative team where he specializes in games, play, and new ways of storytelling. Dan’s concern is that pretty soon everything from brushing your teeth to filling out your income tax return will be an opportunity to score. This could make gaming about the grinding chore of collecting points instead of true enjoyment.

A shorter version of this interview will air on a future episode of Spark, but right now, here’s Nora’s full conversation with Dan Hon. Download the mp3 or listen below [runs 21:16]:

Play audio: