New tech puts young, old in touch with games
Last Updated: Friday, September 17, 2010 | 1:13 PM ET
By John Bowman, CBC News
Related
Internal Links
External Links
(Note: CBC does not endorse and is not responsible for the content of external sites - links will open in new window)
Video games
CULTURE & HISTORY
- History: The evolution of video games in Canada
- By the numbers: Profiling Canadian gamers
- Photos: Top 10 Canadian-made games
- Video: What's your favourite game and why?
- POV: What's the greatest game series ever?
- Video: How video games are made
- Audio: Video games in Ontario
- Audio: Ubisoft opens in Toronto
- Timeline: How video game music has changed
- The changing state of video game music
- The growing field of video game composition
- Q&A: Author Tom Bissell on his book Extra Lives
- Why can't Hollywood make a good game movie?
- Video games in the Middle East
BUSINESS & ECONOMY
- How video games revitalize cities
- The battle over provincial subsidies heats up
- Businesses using games to train workers
- Virgin rolls the dice on video games
- Ad spending moves into games
- Using games to influence an audience
SOCIAL
- Video: Women in games, with Ubisoft's Jade Raymond
- Games as social networks
- The thorny issue of online anonymity
- Why games aren't yet inclusive of gay people
- Social networking games on the rise
HEALTH & LEARNING
- Schools using games as teaching tools
- Does video game addiction exist?
- Mind games take aim at brain decline
- NASA, Army using games to recruit
- Spongelab's biology video games
FUTURE & TECHNOLOGY
As technology improves and video games become more popular and more mainstream, they push outside of its traditional audience of teenagers and young adults.
Irene Verner, 67, shows good form while bowling on the Nintendo Wii with researcher Dr. James Watzke at the York West Active Living Centre in Toronto. (Darren Calabrese, Canadian Press) Retirement homes bought up Nintendo's Wii consoles and seniors tried their hands at virtual bowling. And parents handed the Wiimote over to their toddlers to let them play tennis and Super Monkey Ball.
Touch screens, too, have proved very attractive to young ones, as any parent with an iPhone can confirm. IPhone app developers have created hundreds of programs aimed at young children that take advantage of the intuitive touch screen interface.
"It's very close to real-world interactions. It's very easy for them," said Erik von Harten of Bright Bunny Studios, developers of the iPhone games Gwen's Picnic and Roadtrip Bingo, both targeting pre-schoolers. "They do it on their own. They touch everything around them."
And just as the Wii's motion control appealed to both young and old, touch screens are pushing boundaries at both ends of the age spectrum.
"Touch screen isn't just more accessible to toddlers, it's also a lot more accessible to elderly people, people who've never touched a keyboard or a computer because they're intimidated by it," said von Harten.
Shortly after Apple's iPad came out, a YouTube video was posted showing Virginia Campbell, 99, of Lake Oswego, Oregon, using her first computer — an iPad. Despite her impaired vision, she immediately pecked out 12 limericks on the tablet's touch screen keyboard.
Mouse, keyboard barriers for tots
It isn't that game developers didn't try to appeal to toddlers before, but games for pre-schoolers were a limited market because of the ways people have traditionally used computers and game consoles.
"We've been developing games and activities for young kids for years now, pretty much exclusively on desktop computers," said Jason Krogh of zinc Roe design, the Toronto new media studio that develops the Tickle Tap Apps suite of iPhone games for young kids.
"When you're building stuff for young kids, the keyboard and the mouse becomes quite a barrier, so touch devices work really well for young audiences," Krogh said.
Ella, 2, plays a game with her mom's iPhone while waiting at the doctor's office. (John Bowman) The mouse, in particular, can be a challenge for young ones.
"There's a bit of a disassociation between moving something on the table and noticing that it does something on the screen," said von Harten.
"For example, a simple operation like drag-and-drop is actually very difficult for a three-year-old to accomplish. It takes concerted effort," Krogh said.
Besides the physical and mental barriers that traditional desktop computers represent for youngsters, they usually aren't set up for fun.
"Another issue is the fact that the PC, mouse and keyboard are typically set up at mom and dad's desk. So the setting becomes an office chair … which isn't necessarily the most comfortable and happy place for a three-year-old to be," said Krogh.
And although the consoles are specifically designed for games, toddlers don't always see the connection between the joystick or game controller and the action in the game.
"There's a cognitive leap between moving something with your hands and your fingers, like on a game controller, and what's actually going on on the screen," said Neil Randall, acting director of the Critical Media Lab at the University of Waterloo.
As well, the controllers of current generation consoles like the PlayStation 3 and Xbox 360 are designed for adult hands, so reaching all the buttons can be difficult for small children.
Touch screens as seen in smartphones and tablet computers address many of these issues.
"Now we've got something they can rest in their lap and that they are manipulating directly with their hands," said Krogh.
"The reason the touch screens work so well is precisely because it's been a neglected sense in gaming for a long time," Randall said.
Keeping games simple
Game designers have a lot to consider when building a game for toddlers, including the fact that their audience is just learning numbers and letters. Explaining how the game works with written instructions won't help.
Sound Shaker, a game for the iPhone aims at children three to five years old, uses the smartphone's touch screen and accelerometer to manipulate sound. (Courtesy zinc Roe design) "You can't rely on a lot of text, so you have to use voice-over," said Krogh.
"You have to keep the game play and the game mechanic very simple. We also use the visual design to try to guide the kids' attention to the parts of the screen that they need to manipulate," he said.
Effectively designing a game for children isn't that much different from designing one for adults, Krogh said.
"A lot of the same rules of usability that apply to adults [apply to children]," he said.
But adults have the patience to experiment and figure out how a game works and might even look up help documents.
"When you're 3½, you're just going to find something else to do," Krogh said.
Growing up with touch screens
All this means that we have a generation of kids who will have grown up touching their computer screens, which could mean big changes to the way games are made.
"I think in the future this generation's going to be used to interacting with technology in a much more physical way. Not only is there the touch interface, but there's the accelerometer in these devices. There's a gyroscope, there's a compass," said Krogh.
These additional gadgets in smartphones mean that developers can incorporate tilting, shaking or spinning around as ways to interact with a game.
For example, Sound Shaker, one of the Tickle Tap Apps iPhone games, allows children to tap to create sound objects that fall with gravity and move around when the iPhone is tilted or shaken.
The Woogie is a combination plush case and external speaker for the iPhone and iPod Touch. (Courtesy Griffin Technology) Some parents might bristle at the idea of giving a toddler an expensive smartphone as a toy, but case manufacturers have some solutions for that problem. Griffin makes a protective case called the Woogie for the iPhone and iPod Touch — it's part stuffed toy and part external speaker.
Developers are still figuring out how best to design games for young kids and what works and what doesn't, Krogh said.
"It's a new field and a lot of game designers need to use a bit of restraint. They have to look carefully at the functionality and the opportunities that are in these devices and then figure out how to make good and appropriate use of them for kids," he said.
Hybrid board games
But a generation of digital kids won't mean the end of traditional toys and games like board games, any more than it means the end of storybooks, says Neil Randall.
"I don't think we'll ever see a time when the old Candy Land and Monopoly are going to disappear. There's always a market for the physical objects, even more with games than with books," he said.
"There's the tactile pleasure of picking up the physical piece."
New technology that combines touch screens with interactive physical objects, as seen in Microsoft's Surface, could open up a new type of game: hybrid board games.
The Microsoft Surface table-top touch computer, seen here at the Consumer Electronics Show in Las Vegas, can interact with physical objects that are tagged with chips or bar codes. (Jae C. Hong/Associated Press) "I think hybrids have become an interesting possibility," Randall said.
Imagine a game of Monopoly on a table-sized touch screen. The dice, money, Chance cards, houses, even the thimble and top hat, are all still there, but the computer keeps track of where they all are, thanks to chips or bar codes on the physical objects.
The players still have the tactile experience of moving the pieces, rolling the dice and placing hotels on Boardwalk, but the computer manages all the transactions and acts as referee.
"The hybrid can be a blessing because it gives you the best of the tactility, but it also hides the complexity from you and dispenses with rule arguments," said Randall.
Share Tools
Top News Headlines
- Everest victim's husband says family not seeking government help
- The husband of a Toronto woman who died trying to climb Mt. Everest on Saturday says his family is not seeking government help to cover the cost of bringing his wife's body home. more »
- B.C. premier unhappy with disgraced Mountie's transfer
- B.C. Premier Christy Clark says she is not happy with the RCMP decision to transfer a disgraced Alberta Mountie to the West Coast. more »
- Henrique's OT goal sends Devils into Stanley Cup final
- The New Jersey Devils will vie for a potential fourth Stanley Cup in franchise history after defeating the New York Rangers in six games in the Eastern final, courtesy of rookie Adam Henrique's goal early in overtime. more »
- Employment Insurance review boards to be scrapped
- The federal government is scrapping two review boards used by people appealing decisions made about their employment insurance. more »
Latest Technology & Science News Headlines
- Unloading of docked SpaceX capsule to start Saturday
- The privately bankrolled SpaceX Dragon capsule made a historic arrival at the International Space Station on Friday, and astronauts will begin unloading some of the 544 kilograms of food, water, clothing and other supplies its carrying starting Saturday.
more »
- South Africa, Australia to share world's largest telescope
- South Africa and Australia will jointly host the Square Kilometre Array, which promises to be the world's largest telescope, the international consortium in charge of the project said Friday. more »
- Bonavista, N.L., 'coyote' was really wolf, tests confirm
- Wolves have not been seen in Newfoundland since around 1930 and were believed to have been hunted to extinction on the island, but genetic tests have confirmed that an 82-pound animal shot on the Bonavista Peninsula in March was, in fact, a wolf. more »
- Once-rare argus butterfly thriving thanks to climate change
- Global warming is threatening the existence of many species, such as the giant polar bear, but in the case of Britain's brown argus butterfly, it took a species in trouble and made it thrive. more »
- Yahoo scraps digital magazine designed for iPad
- Yahoo has killed Livestand, a tablet magazine, just six months after its debut on the iPad. more »
Bob McDonald's Blog
Government to shut down unique fresh water research area May. 25, 2012 12:31 PM The Experimental Lakes Area research facility in Northern Ontario is being closed down after 44 years of providing invaluable data to scientists in Canada and internationally, a decision that has stunned researchers and environmental groups.
Quirks & Quarks
- May 26: Before the Lights Go Out May. 25, 2012 4:15 PM A new book, "Before the Lights Go Out: Conquering the Energy Crisis Before It Conquers Us", suggests that the unpredictable, unplanned, ad-hoc way our energy use developed in the past will shape our energy future.
Latest Features
- Aylmer triple stabbing leads to first-degree murder charges
- Everest victim's husband says family not seeking government help
- B.C. premier unhappy with disgraced Mountie's transfer
- Third B.C. salmon farm quarantined
- What a Greek euro exit could mean for Canada
- RCMP officer charged in fatal crash
- Canada ending 'Buffalo shuffle' for visas, closing consulate
- Reclaiming the dead on Mt. Everest
- Employment Insurance review boards to be scrapped

