The Night Shift: game designers make most of 48 hours
This is the third part in a special CBC Sudbury series on how video games are made
With 12 hours gone, some teams at the Sudbury Game Design Challenge have a working video game.
It might not look pretty or work well, but it's a game that they can play and test.
But others just have a collection of pictures and some code on a screen that's supposed to make them move.
And some gave up a night's sleep and stayed awake in the dark to get there.
After all, there are only 48 hours to make a video game. And you can always make it better.
Hear more, including some original jazz guitar tracks composed to go with an asteroid game, in the latest episode of our CBC series Ahead of the Game: