Video game-like program allows citizens to "play" urban planner
There are some big decisions to be made about the urban planning of Montreal in the coming years.
For example, what will replace the Champlain Bridge? And how will the Turcot Interchange be redeveloped?
These major projects require public input, and a program called Betaville could help do that.
Carl Skelton of the Brooklyn Experimental Media Centre and Martin Koplin of the M2C Institute for Media Technology and Culture in Bremen, Germany have developed the program.
Koplin says Betaville enables citizens to see their city as a "sculpture" in progress, and reminds them that they can have a hand in shaping that sculpture.
Carl Skelton and Martin Koplin visited Montreal this week to give a workshop and public lecture about Betaville.
Listen to their interview with Jeanette:
Categories: Digital Art, Urban Design, architecture
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