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architecture: December 2012 Archives

Video game-like program allows citizens to "play" urban planner


There are some big decisions to be made about the urban planning of Montreal in the coming years.

For example, what will replace the Champlain Bridge? And how will the Turcot Interchange be redeveloped?

These major projects require public input, and a program called Betaville could help do that.

Carl Skelton of the Brooklyn Experimental Media Centre and Martin Koplin of the M2C Institute for Media Technology and Culture in Bremen, Germany have developed the program.

Koplin says Betaville enables citizens to see their city as a "sculpture" in progress, and reminds them that they can have a hand in shaping that sculpture.

Carl Skelton and Martin Koplin visited Montreal this week to give a workshop and public lecture about Betaville.

Listen to their interview with Jeanette:

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Quebec industrial designers look to South Korea for inspiration

1_blogue_dikini_portrait.jpgEugénie Manseau and Philippe Carreau are partners at the industrial design studio Dikini.

They were recently awared 2012 Phyllis Lambert Design Montréal Grant. The $10,000 award will allow them to travel to Seoul, South Korea to study public space and urban furniture.

"Seoul is an digital city and that really interests us. We want to go there and see which technologies are really helping citizens," says Manseau.

For example, she says there are light posts and bus shelters that act as internet "hotspots".

A "data cloud" around a piece of public furniture has information about public transit scedules, weather, and local news. As well, members of the public can contibute to the data cloud.

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