Video games: Making millions, 25 cents at a time
In October 1958, physicist William Higinbotham developed Tennis for Two, a basic, monochromatic game played on an oscilloscope. It took almost 20 years before computer games could be produced for consumers. Pac-Man, Space Invaders, Donkey Kong and others captured imaginations, gobbled up quarters and offered an exciting and accessible new pastime. The CBC Digital Archives looks back on the early days of video games in North America and the birth of a cultural phenomenon.
Program: The Fifth Estate
Broadcast Date: Nov. 23, 1982
Guest(s): Ed Bosso, Craig Hubey, Eugene Jarvis
Reporter: Hana Gartner
Last updated: October 30, 2012
Page consulted on March 27, 2013
All Clips from this Topic
Marketplace explores the hot new video game technologies that allows y...
The addictive and empowering video game industry is fast becoming a mo...
A controversial new video game draws fire for its violent sexual conte...
The National reports on a new and unusual ailment afflicting ...
Two Canadian arcade tycoons appear on Front Page Challenge to...
In 1990, Marketplace explores the addictive quality of Ninten...
In October 1958, physicist William Higinbotham developed Tennis for Tw...